The Shipwreck
Assets total triscount: 3936 tris
2048*2048 Diffuse, Specular, Normal
I made this scene in 2 weeks, trying to learn how to properly build assets for a game-engine.
I've imported my models into CryEngine2 using CryTeks editor Sandbox2.
Everything in the scene, except for the water is made by me.



CryEngine2 realtime-render


Breakdown


Texture flats


Copyright (c) Anton Fahlvik 2010 | anton.fahlvik@bredband.net